FAQ
Squad Rivals is a weekly, async player-vs-player prediction game on Chiliz Chain. Build a 5-team squad, predict how those teams perform in real-world matches, and go head-to-head against other managers. Get more predictions right than your rival and you win the challenge.
Fan Tokens of the teams in your squad can be used to boost your performance — but you never wager them against an opponent, and you can never lose your holdings by playing.
Getting started
How do I sign up?
Do I need crypto to start?
What do I have to agree to?
Building your squad
What is a squad?
What are the Wildcard options?
- Upset — an underdog wins (bonus scales with how big the rating gap was)
- Late Hero — your team scores at minute 75+ (+5 per late goal)
- First Strike — your team scores in the first half (+4 per first-half goal)
What's the Captain?
What are Tactics?
Can I change my squad after locking?
Fan Token boost
How big is the Fan Token boost?
- National-team tokens: 1.5× weight
- Club tokens for the nation: 1.3× weight
Which tokens can I use?
Do I have to hold a token for the exact team in the slot?
Buying fan tokens in-app
I don't have the fan token I want — can I buy it in the app?
What does it cost?
Which tokens can I buy this way?
Which network does the swap use?
Challenges & matchdays
How does a challenge work?
What's a matchday?
- Lock — squads freeze at the lock time.
- Live — real matches play out; scoring data flows in.
- Settle — once all matches finish, results are scored and challenges resolved.
- Reveal — you get a notification and an animated result breakdown.
How many challenges can I play?
What is the Best-10 rule?
What if a match is cancelled or data is unavailable?
Scoring — how you win
How are points calculated?
Then your Tactic modifiers, activation boost (+10% / slot, capped +60%), and a tiny deterministic “variance” (±2 pts) are applied to produce your final score.
What's the variance?
Can two identical squads score differently?
Rewards: Fans & Reward Points
There are two things you earn today. Fans are your permanent reputation (never spent). Reward Points (RP) are the in-game spendable currency.
Fans — how you earn them Live
Fans are awarded automatically when a challenge settles:
Win / Draw rewards require a real opponent — open challenges with no opponent earn the role bonuses (captain / clean sheet / goal band) only, never a win/draw amount.
Reward Points — how you earn them Live
What you spend RP on Live
- Unlock a premium formation — 500 RP each (e.g. Total Football, Catenaccio)
That's the only RP sink live right now, so RP mostly accumulates until more spends open up.
Coming soon Coming soon
These are built into the design and will light up as the economy rolls out — but they are not paid or charged today, so don't count on them yet:
- More ways to earn Fans: initiating a challenge, activating a fan-token slot, activating the winning team's token, win streaks, playing every matchday in a round.
- More ways to earn RP: activating the winning token, streak missions, climbing into a higher rank tier.
- More RP sinks: opening Performance Packs, extra challenge tickets, merch / experience vouchers.
- Openable Performance Packs with deterministic, published contents by tier (Bronze / Silver / Gold / Premium). Deterministic by design = no loot-box surprise.
We deliberately don't show reward numbers the game can't pay yet. The in-app Rewards hub is always the source of truth for what's live.
Ranks & tiers
How does ranking work?
Do I get promoted / relegated between tiers?
Manager Level vs Tier — what's the difference?
- Manager Level — permanent, grows from your lifetime Fans. Never resets.
- Rank Tier — where you currently rank on the percentile ladder.
Are there season-end rewards?
AI features (Scout, Coach, Manager)
Optional paid tools to sharpen your play, all priced in CHZ. The core game is fully playable for free — these give information and convenience, not guaranteed wins.